iOS Engineer

Denver, COFull-timeonsite$130K – $161K / yrPosted 2026-06-16

We're bringing on an iOS engineer to keep pushing our app forward — smoother, faster, and more delightful with every release. You'll build in Swift and SwiftUI, work closely with design on interaction details, and take ownership of app performance and crash rates. Bonus points if you've shipped something on the App Store you're genuinely proud of, and extra bonus points if you still use it yourself.

What you'll do

  • Build and ship new features in Swift and SwiftUI for our iOS application
  • Own app performance, launch time, and crash-free rate across releases
  • Collaborate with design on animations and interaction details in Figma
  • Write unit and UI tests using XCTest to prevent regressions
  • Manage App Store submissions, release notes, and phased rollouts
  • Integrate with backend APIs and handle offline/sync edge cases gracefully

What we're looking for

  • 4+ years building production iOS apps in Swift
  • Strong understanding of SwiftUI and/or UIKit
  • Experience with concurrency, memory management, and performance profiling
  • Familiarity with App Store review guidelines and release processes
  • Comfortable working from Figma specs and giving design feedback
  • Detail-oriented with a strong sense of polish

Nice to have

  • Experience with Combine or async/await patterns
  • Background in a consumer app with millions of active users
  • Familiarity with fastlane or other CI/CD tooling for mobile

About Copperline Health

About Copperline Health: We build remote monitoring software that helps hospital systems keep chronically ill patients healthier between visits. Headquartered in Boston, our team includes clinicians, engineers, and former hospital administrators who understand both sides of the readmission problem we're working to solve.

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